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Question Assigning trial vnums as player rooms

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11 Jan 2014 04:12 #4645 by drefs
add this fix in house.c

Code:
int House_save(struct obj_data *obj, FILE *fp, int locate) { struct house_control_data *hse; struct obj_data *tmp; int result; room_vnum rv; + if (obj) { rv = world[(IN_ROOM(obj))].number; hse = find_house(rv); + }

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