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Question Issue With Color and Prompts

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30 Dec 2012 11:09 #1227 by zusuk
Yeah I'm pretty sure I read that post too, I have color working fine during character creation. I'm sure its something stupid/silly I changed in stock code that is causing the issue.

I'll find it eventually :)

Thanks for all the help

Website
www.luminariMUD.com

Main Game Port
luminariMUD.com:4100

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30 Dec 2012 20:36 #1228 by Liko

zusuk wrote: Yeah I'm pretty sure I read that post too, I have color working fine during character creation. I'm sure its something stupid/silly I changed in stock code that is causing the issue.

I'll find it eventually :)

Thanks for all the help


If I was home, I'd be much more help. I return home on Saturday.

Randian(0.0.0)
Owner/Developer

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31 Dec 2012 17:06 #1231 by zusuk
Well my plan is to, when 3.64 relases, diff between 3.64->3.63 and just handpatch all those changes to LuminariMUD... hopefully that'll include fixes and point out if I accidentally messed with something I shouldn't have :P

Website
www.luminariMUD.com

Main Game Port
luminariMUD.com:4100

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03 Feb 2013 18:51 #1452 by zusuk
Ripley answered this problem for me, just use ProtocolOutput() function, as it turns out Vatiken also already answered this topic in the past:

old.tbamud.com/forum/thread/1212

The prompt doesn't process color codes, so you gotta manually do so in the prompt if you use any color codes in it.

Thanks everyone for the help

Website
www.luminariMUD.com

Main Game Port
luminariMUD.com:4100

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