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Question Trying to add nw, ne, sw, se.

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29 Oct 2012 11:21 - 29 Oct 2012 11:37 #956 by Liko
Got it working.

Randian(0.0.0)
Owner/Developer
Last edit: 29 Oct 2012 11:37 by Liko.

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29 Oct 2012 13:01 #957 by Liko
It's not connecting some rooms and I believe that is only cause its running out of rooms. That's not a problem at all. Now on to wifidi point on to how to directions should be handle I like his idea, but I just don't feel its for me. I'm using this ascii map and the directions because at some point I plan to had pueblo support. I also believe mudders would prefer the classic movement system anyway. Under wifidi system it would mess up pueblo and the icon support badly.

Randian(0.0.0)
Owner/Developer

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30 Oct 2012 14:57 - 30 Oct 2012 15:37 #961 by wifidi
Dear Liko,
Thanks for sparking the idea. It would involve stacking planes of rooms to form a cube then connecting each room to 26 other rooms when wanted and possible. Someone's probably smart enough to divy up exits without locking into 45 degrees as the maximal flexibility of movement, therefore, 3D'ing diagonal exits could produce something that's more about itself than anything else and fail to be a cool feature of a game.
Last edit: 30 Oct 2012 15:37 by wifidi. Reason: to elaborate

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