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Halenbane wrote: Thank you for the snippet Liko, I used it for some direction when I did my newbie messages. I noticed afterwards my logs were filling up very fast, 1.6Gigs in no time. It seems it was running a check on players as well as NPC's for the newbie flag, a small check solved this problem.
For anyone that needs it , here are the minor changes.
In act.informative.c
Code:for (i = character_list; i; i = next_char) { next_char = i->next; + if (!IS_NPC(i)) { if (PRF_FLAGGED(i, PRF_NEWBIE) && !PLR_FLAGGED(i, PLR_WRITING)) { // Also add another curly at the end of the function } } } + }
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