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dracmas wrote: From what I'm seeing, medit sets flags if the mob is a sentinal...if it's aggressive honerable etc. It also sets the descriptions you see and that along with zedit sets the mob in the room and equips items to the mob. But for the life of me I can't see where you set the stats/level of what the mob is. It's like making lvl 20 area with lvl 5 mobs anyone could kill. I don't see an explanation from helpfiles so far, or rather I'm just not finding them. I've been looking through source with git to try locating it since I'm not sure of the commands to do so yet.
Silveroak was like a Peacekeeper is in Midgaard, but that he's set up as stationary and gave food to new players. He had a wicked sword, but you couldn't kill him to get it without having the highest lvl/stats to be able to kill him.
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