Hi all,
If you get this error:
Code:
C4703: potentially uninitialized local pointer variable 'pMudEvent' used d:\msvc_projects\tbamud-3.66\src\mud_event.c 2621
You can fix it by turning off "sdl" in the compiler settings. Right click on the project, click properties.
Click following:
Configuration Properties -> C/C++ -> General
Under general change SDL checks from "Yes" to "No". Then it should compile without any problems.
(All additional information goes thanks to Fade!)
::EDIT::
If you are still experiencing crashes, remove trigger #82 from the 0.trg file
Code:
tstat 82
Name: 'Obj Timer Example', VNum: [ 82], RNum: [ 82]
Trigger Intended Assignment: Objects
Trigger Type: Timer , Numeric Arg: 100, Arg list: None
Commands:
* By Rumble of The Builder Academy tbamud.com 9091
* This object will disappear once its timer value reaches 0.
%echo% The ice cream melts away.
%purge% %self%
::EDIT2::
Mail Crashing
If mail is crashing when a player tries to receive it from the post master, add this definition to conf.h (the conf.h.win included in patch above).
Code:
#define _USE_32BIT_TIME_T 1