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WhiskyTest wrote: It depends how you plan to use them in the game.
If you were adding something for cosmetic effect then you can get away with the mob description + long/short descs filling in those details.
Things that will impact the game system like during combat or skill usage (eg: races) need to be added as a new field to the mob.
The tail could be a new wear slot, which would be cool - and this would have a function in the game beyond cosmetic.
If it is just for flavor and style then use the descriptions to paint the picture.
S'what I reckon anyway
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