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Question Bugs ...Report and help Fix

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26 Mar 2013 17:34 #1718 by Nerian
Replied by Nerian on topic Bugs ...Report and help Fix
I saw that and have already downloaded a copy and think it's awesome... going to start changing things in it since I think it is more in line with what I wanted

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27 Mar 2013 12:03 #1729 by zusuk
Replied by zusuk on topic Bugs ...Report and help Fix
That's great, let us know if you find any bugs and we'll post fixes here

Website
www.luminariMUD.com

Main Game Port
luminariMUD.com:4100

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27 Mar 2013 12:16 #1733 by Spencer
Here id the back trace..still getting the crash..thought I had fixed it...:

#0 make_corpse (ch=0x1a58b00) at fight.c:897
#1 0x00000000004cb458 in raw_kill (ch=0x1a58b00, killer=0x2253d10)
at fight.c:1075
#2 0x00000000004cba5c in die (ch=0x1a58b00, killer=0x2253d10) at fight.c:1206
#3 0x00000000004d5fb3 in hit (ch=0x2253d10, victim=0x1a58b00,
type=<value optimized out>) at fight.c:4279
#4 0x00000000004d7d0c in perform_violence () at fight.c:4430
#5 0x0000000000483b0d in heartbeat (heart_pulse=1720) at comm.c:1098
#6 0x00000000004845d3 in game_loop (mother_desc=<value optimized out>)
at comm.c:1038
#7 0x0000000000484ede in init_game (port=2100) at comm.c:608
#8 0x00000000004851e5 in main (argc=2, argv=0x7fffffffe6e8) at comm.c:428

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28 Mar 2013 06:41 #1739 by zusuk
Hey Spencer:

That is not enough info for me, maybe someone else could help with just that... if you got time can you copy and paste the results as instructed in the GDB Primer:

tbamud.com/forum/4-development/6-debugging-tutorial-for-gdb

Also if you copy and paste the function that is crashing it, that might help too :p

Website
www.luminariMUD.com

Main Game Port
luminariMUD.com:4100

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