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26 Jun 2012 04:46 #259 by Vatiken
Replied by Vatiken on topic Re: New OLC Craft System
No it should be an open bracket '{'. In your prior posting of that snippet of code you were missing the closing bracket.
Code:
if (real_obj(CRAFT_CRIT_VNUM(craft)) != NOTHING && rand > crit) { <--- LINE 549 remove_components(ch, craft, TRUE); obj_to_char(obj, ch); act(CRAFT_CRIT_MSG_SELF(craft), TRUE, ch, obj, 0, TO_CHAR); act(CRAFT_CRIT_MSG_ROOM(craft), TRUE, ch, obj, 0, TO_NOTVICT); <------------- MISSING
Code:
if (real_object(CRAFT_CRIT_OBJVNUM(craft)) != NOTHING && rand > crit) } <-------- Should be { remove_components(ch, craft, TRUE); obj_to_char(obj, ch); act(CRAFT_CRIT_MSG_SELF(craft), TRUE, ch, obj, 0, TO_CHAR); act(CRAFT_CRIT_MSG_ROOM(craft), TRUE, ch, obj, 0, TO_NOTVICT); }

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26 Jun 2012 04:55 - 26 Jun 2012 05:01 #260 by Halenbane
Replied by Halenbane on topic Re: New OLC Craft System
Got it down to 1.

crafts.c:555: error: expected identifier or '(' before 'else'

Code:
if (rand < crit) { if (real_object(CRAFT_CRIT_OBJVNUM(craft)) != NOTHING && rand < crit) {} remove_components(ch, craft, TRUE); obj_to_char(obj, ch); act(CRAFT_CRIT_MSG_SELF(craft), TRUE, ch, obj, 0, TO_CHAR); act(CRAFT_CRIT_MSG_ROOM(craft), TRUE, ch, obj, 0, TO_NOTVICT); } } else { <-----555 if (skill > rand) { if ((obj = read_object(CRAFT_OBJVNUM(craft), VIRTUAL)) == NULL) { send_to_char(ch, "You seem to have an issue with your crafting.\r\n"); mudlog(CMP, LVL_GOD, TRUE, "SYSERR: Event Craft called without created object."); return (0); }

if I make it an open ended bracket here --> if (real_object(CRAFT_CRIT_OBJVNUM(craft)) != NOTHING && rand < crit) {

it spits out more than just the 1,
crafts.c: In function 'event_craft':
crafts.c:640: error: invalid storage class for function 'copy_requirement'
crafts.c:645: error: invalid storage class for function 'copy_craft'
crafts.c:696: error: invalid storage class for function 'craftedit_setup_new'
crafts.c:795: error: invalid storage class for function 'craftedit_disp_skill_menu'
crafts.c:812: error: invalid storage class for function 'craftedit_disp_req_flags'
crafts.c:830: error: invalid storage class for function 'craftedit_disp_craft_flags'
crafts.c:848: error: invalid storage class for function 'craftedit_requirement_menu'
crafts.c:870: error: invalid storage class for function 'craftedit_disp_menu'
crafts.c:1233: error: expected declaration or statement at end of input


otherise It only gives me the 1 error


Sorry I know I'm probably being a pain, but I will overlook a bracket or ; or a declaration when it's right in front of my face
Last edit: 26 Jun 2012 05:01 by Halenbane.

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26 Jun 2012 15:46 #264 by Vatiken
Replied by Vatiken on topic Re: New OLC Craft System
Code:
if (real_object(CRAFT_CRIT_OBJVNUM(craft)) != NOTHING && rand < crit) {} <----- Just '{', not '{}' remove_components(ch, craft, TRUE); obj_to_char(obj, ch); act(CRAFT_CRIT_MSG_SELF(craft), TRUE, ch, obj, 0, TO_CHAR); act(CRAFT_CRIT_MSG_ROOM(craft), TRUE, ch, obj, 0, TO_NOTVICT); } } else { <-----555

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26 Jun 2012 16:28 - 26 Jun 2012 16:29 #265 by Halenbane
Replied by Halenbane on topic Re: New OLC Craft System
Yeah, I had actually tried what you showed above already, as I stated above.,

crafts.c: In function 'event_craft':
crafts.c:640: error: invalid storage class for function 'copy_requirement'
crafts.c:645: error: invalid storage class for function 'copy_craft'
crafts.c:696: error: invalid storage class for function 'craftedit_setup_new'
crafts.c:795: error: invalid storage class for function 'craftedit_disp_skill_me nu'
crafts.c:812: error: invalid storage class for function 'craftedit_disp_req_flag s'
crafts.c:830: error: invalid storage class for function 'craftedit_disp_craft_fl ags'
crafts.c:848: error: invalid storage class for function 'craftedit_requirement_m enu'
crafts.c:870: error: invalid storage class for function 'craftedit_disp_menu'
crafts.c:1233: error: expected declaration or statement at end of input
Code:
/* Activate the Event */ NEW_EVENT(eCRAFT, ch, strdup(CRAFT_NAME(craft)), CRAFT_TIMER(craft) * PASSES_PER_SEC); act("You begin getting prepared to craft.", TRUE, ch, 0, 0, TO_CHAR); act("$n begins getting prepared to craft.", TRUE, ch, 0, 0, TO_NOTVICT); } /*********************************************************************** CRAFT EDITOR **********************************************************************/ static void copy_requirement(struct requirement_data * to, struct requirement_data * from) { <------640 *to = *from; } static void copy_craft(struct craft_data * to, struct craft_data * from) { struct requirement_data *from_req, *to_req; struct list_data *tmp_list; struct iterator_data Iterator; if (from == NULL) return; tmp_list = to->requirements; *to = *from; if (to->requirements != tmp_list) to->requirements = tmp_list; if (CRAFT_NAME(from)) to->craft_name = strdup(CRAFT_NAME(from)); if (CRAFT_MSG_SELF(from)) to->craft_msg_self = strdup(CRAFT_MSG_SELF(from));
Last edit: 26 Jun 2012 16:29 by Halenbane.

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26 Jun 2012 18:31 #272 by Halenbane
Replied by Halenbane on topic Re: New OLC Craft System
Ok Fixed the ones from before, was missing a curly way on down the line.

Now I'm just trying to initialize obj correctly..

if (rand < crit) {
if (real_object(CRAFT_CRIT_OBJVNUM(craft)) != NOTHING && rand > crit) {
remove_components(ch, craft, TRUE);
obj_to_char(obj, ch); <
550
act(CRAFT_CRIT_MSG_SELF(craft), TRUE, ch, obj, 0, TO_CHAR);
act(CRAFT_CRIT_MSG_ROOM(craft), TRUE, ch, obj, 0, TO_NOTVICT);
}

} else {


crafts.c:550: warning: 'obj' is used uninitialized in this function

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26 Jun 2012 20:28 #278 by Vatiken
Replied by Vatiken on topic Re: New OLC Craft System
Only seeing a handful of lines it's hard to tell what you've done in this function, but my guess would be "'obj' is used uninitialized in this function"...

Did you initialize it?

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