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Question Trying to do two things to incorporate a form of drowning

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Yesterday 19:56 #10897 by wlessard1
First, I have all the pieces in place for aff_breathewater and spell_breathewater

So first question.
Can I use a line like this...
!IS_AFFECTED(ch, AFF_BREATHEWATER)
to check to see if character is not affected by Breathewater
AND
I am looking for it to update on the tick but not sure what function might do that?

Thanks

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