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Question BUG empty container writes garbage to obj keywords

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Yesterday 22:06 #10701 by thomas
I think we need to look at the use case here.

Given I carry two bottles. one with water and one with ale, they'll show up in my inventory as

You are carrying:
a bottle of water
a bottle of ale

I can now, currently, type "drink ale" to drink of the second bottle, instead of first verifying which bottle is first and then typing "drink 2.bottle".
If the name of the liquid isn't part of the keywords, I would instead be forced to always pay attention to which bottle is on top of the list. The other alternative would be to make keyword lookup check if the item is a drink container, and if so, look up the name based on the value in the drink_types table. This seems somewhat strange to me.

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Today 23:15 #10702 by cunning
actually i didn't, i am trying it now.

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