Here id the back trace..still getting the crash..thought I had fixed it...:
#0 make_corpse (ch=0x1a58b00) at fight.c:897
#1 0x00000000004cb458 in raw_kill (ch=0x1a58b00, killer=0x2253d10)
at fight.c:1075
#2 0x00000000004cba5c in die (ch=0x1a58b00, killer=0x2253d10) at fight.c:1206
#3 0x00000000004d5fb3 in hit (ch=0x2253d10, victim=0x1a58b00,
type=<value optimized out>) at fight.c:4279
#4 0x00000000004d7d0c in perform_violence () at fight.c:4430
#5 0x0000000000483b0d in heartbeat (heart_pulse=1720) at comm.c:1098
#6 0x00000000004845d3 in game_loop (mother_desc=<value optimized out>)
at comm.c:1038
#7 0x0000000000484ede in init_game (port=2100) at comm.c:608
#8 0x00000000004851e5 in main (argc=2, argv=0x7fffffffe6e8) at comm.c:428