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Question "buf" in old snippits

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23 Jul 2012 01:39 #418 by Papaya Pete
Yeah, that did it! I had accidentally put it under "char_special_data" instead of "char_data".

So here is another error that's coming up, in interpreter.c. Here is the error message...
Code:
interpreter.c: In function ‘command_interpreter’: interpreter.c:492:5: error: ‘temp’ undeclared (first use in this function) interpreter.c:492:5: note: each undeclared identifier is reported only once for each function it appears in interpreter.c:493:22: warning: assignment makes integer from pointer without a cast

So here is the actual lines of code with some of what is around it.
Code:
REMOVE_BIT_AR(AFF_FLAGS(ch), AFF_HIDE); // Eavesdrop if (ch->listening_to) { REMOVE_FROM_LIST(ch, world[ch->listening_to].listening, next_listener); ch->listening_to = NULL; } // End Eavesdrop /* just drop to next line for hitting CR */ skip_spaces(&argument); if (!*argument) return; /* special case to handle one-character, non-alphanumeric commands; requested * by many people so "'hi" or ";godnet test" is possible. Patch sent by Eric * Green and Stefan Wasilewski. */ if (!isalpha(*argument)) { arg[0] = argument[0]; arg[1] = '\0'; line = argument + 1; } else line = any_one_arg(argument, arg);

So the instructions for the snippit mentioned putting in that small bit after where the HIDE affect is removed (just from what I remember, I don't have the instructions open in front of me).

I'll take another look, I've been unable to reply due to being so busy. Thank you so much for your help!

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23 Jul 2012 02:49 #419 by Vatiken
Replied by Vatiken on topic Re: "buf" in old snippits
"REMOVE_FROM_LIST" uses the variable "temp" within it's definition. The variable should be the same as the first variable ("ch") sent in "REMOVE_FROM_LIST".

You should be able to solve your first warning then by entering "struct char_data *temp;" at the beginning of the function.

The second issue is because you are attempting to set "sh_int listening_to" to "NULL", which is invalid because "NULL" sets a pointer to 0x0. As I'm not sure what "listening_to" is actually for, I can't really offer up any accurate advice for what it should then be set to.

tbaMUD developer/programmer

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23 Jul 2012 17:39 #422 by Papaya Pete
That seemed to work, and did a little playing around with it (changed NULL to 0 just to see what will happen; I have the feeling it's going to be listening to a location constantly or something, heh).

Now in comm.c there is an issue with SEND_TO_Q, as it's saying that this is undefined. Here's the snippit in comm.c, I left in the old send_to_room so that it's more easily compared.
Code:
/* New Eavesdrop send_to_room */ void send_to_room(room_rnum room, const char *messg, ...) { struct char_data *i; if (messg) { for (i = world[room].people; i; i = i->next_in_room) if (i->desc) SEND_TO_Q(messg, i->desc); for (i = world[room].listening; i; i = i->next_listener) if (i->desc) { /* the ------'s are used to differentiate eavesdropped stuff from * the stuff that is happening in the same room as the char.. * looks like: * ------- * john dropped a sword * ------ */ sprintf("----------\r\n%s----------\r\n", messg); SEND_TO_Q(i->desc); } } } /* This is the old send_to_room code, before eavesdrop void send_to_room(room_rnum room, const char *messg, ...) { struct char_data *i; va_list args; if (messg == NULL) return; for (i = world[room].people; i; i = i->next_in_room) { if (!i->desc) continue; va_start(args, messg); vwrite_to_output(i->desc, messg, args); va_end(args); } } */

Not sure what SEND_TO_Q is used for, do you happen to remember what it does?

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23 Jul 2012 19:03 #423 by Vatiken
Replied by Vatiken on topic Re: "buf" in old snippits
Pretty sure it serves the same purpose as "write_to_output()", so just go:

write_to_output(i->desc, messg);

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23 Jul 2012 23:02 #424 by Papaya Pete
So that worked out, it compiled and ran. However, when trying to eavesdrop on the next room nothing was sent to the one eavesdropping. I took a brief look around and saw that someone had the same problem. So they tried adding to act() in comm.c:

At the top of act():
Code:
struct char_data *evasdropper;

At the bottom of act():
Code:
for (; to; to = to->next_in_room) { if (!SENDOK(to) || (to == ch)) continue; if (hide_invisible && ch && !CAN_SEE(to, ch)) continue; if (type != TO_ROOM && to == vict_obj) continue; perform_act(str, ch, obj, vict_obj, to); } /* ADD EAVESDROP STUFF HERE: */ /* Send action to any eavesdroppers in neighboring rooms */ for (eavesdropper = world[ch->in_room].listening; eavesdropper; eavesdropper = eavesdropper->next_listener) { if (eavesdropper->desc) { /* the ------'s are used to differentiate eavesdropped stuff from * the stuff that is happening in the same room as the char.. * looks like: * ------- * john dropped a sword * ------ */ SEND_TO_Q("----------\r\n", eavesdropper->desc); perform_act(str, ch, obj, vict_obj, eavesdropper); SEND_TO_Q("----------\r\n", eavesdropper->desc); } }

So I tried using write_to_output instead of SEND_TO_Q. Didn't quite work out.
Code:
comm.c: In function ‘act’: comm.c:2695:7: warning: passing argument 1 of ‘write_to_output’ from incompatible pointer type comm.c:1258:8: note: expected ‘struct descriptor_data *’ but argument is of type ‘char *’ comm.c:2695:7: warning: passing argument 2 of ‘write_to_output’ from incompatible pointer type comm.c:1258:8: note: expected ‘const char *’ but argument is of type ‘struct descriptor_data *’ comm.c:2697:7: warning: passing argument 1 of ‘write_to_output’ from incompatible pointer type comm.c:1258:8: note: expected ‘struct descriptor_data *’ but argument is of type ‘char *’ comm.c:2697:7: warning: passing argument 2 of ‘write_to_output’ from incompatible pointer type comm.c:1258:8: note: expected ‘const char *’ but argument is of type ‘struct descriptor_data *’

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24 Jul 2012 00:07 #429 by Vatiken
Replied by Vatiken on topic Re: "buf" in old snippits
Your write_to_output() arguments are reversed...

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