Welcome to the Builder Academy

Question New Port in Mud

More
02 Sep 2012 18:32 #764 by Olan
New Port in Mud was created by Olan
Hello Friends

First, congratulations on the new site and forum! It's really cool!

Second, a question:

Could you tell me how to do it "my" mud accept connections on more than one port at a time?

thank you

NOTE: I use the 3.62 version...

Please Log in or Create an account to join the conversation.

More
02 Sep 2012 20:30 #765 by Vatiken
Replied by Vatiken on topic Re: New Port in Mud
You'd have to re-write the socket handling code to listen to multiple ports, although I can't imagine a reason why that would be necessary.

tbaMUD developer/programmer

Please Log in or Create an account to join the conversation.

More
02 Sep 2012 23:42 #766 by Olan
Replied by Olan on topic Re: New Port in Mud
The need is because many players play at work, where doors which we currently use are blocked.

Freeing up more doors, we can make that there is easy connection to common ports that are not normally locked into businesses.

Is there any example or instructions on how to change the code for this?

Thank you

PS: Sorry for my English, i'm from Brazil.

Please Log in or Create an account to join the conversation.

More
03 Sep 2012 04:27 #769 by Vatiken
Replied by Vatiken on topic Re: New Port in Mud
"Is there any example or instructions on how to change the code for this?"
No.

...Why
Making the MUD listen to multiple ports would require some significant modification to the socket handling code which most people are reluctant to touch, especially when the benefit of doing so is somewhere between a little bit and none. In most situations where a MUD finds itself inaccessible to it's players that are currently at work or college, they simply port forward from port 23 to the original port location for the mud.

Below is a link to a mudconnector.com discussion with regards to someone looking for a MUD that only uses port 23 due to his work limitations. It both describes and solves the issue you are having.
Mudconnector Discussion

tbaMUD developer/programmer

Please Log in or Create an account to join the conversation.

Time to create page: 0.208 seconds