Actually I found the adjustments in medit.c
Two places where you find lvl_impl, I simply substituted 75 for lvl_impl.
Now will it work, it compiles and seems to allow me to make a level 75 mob and use the OLC to have it automatically roll the dice.
The test will be the mob fighting a character I think. If it all works right, I should be able to make some bigger monsters so to speak.
What I am finding in my messing around, is that with the way I have remort code working, after a couple remorts, I need to make higher level creatures for a challenge.    
            
            
            Just a guy coding a mud at home for no reason but the challenge.