Many times daily scanners or people or both make multiple connections and drops in the same second. The worst did it 15 times in matter of a few seconds.
It pauses the game for 2-3 seconds.
If anyone knows and could tell me if and how it could be possible to maybe make it so that only 2 connections from the same IP is possible. That might make it not possible for them to continue doing it ??
I think the delay is due to a slow name lookup. Try setting the configuration property "nameserver is slow". This prevents the mud from using time looking up dns names for connecting IP addresses.