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Question Waterskin problem

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09 Apr 2021 22:39 #9806 by thomas
Replied by thomas on topic Waterskin problem
I think the problem is that:
1) there's only 4 units of drink in the skin. So it will be emptied on first drink.
2) the skin is named in the wrong order. If you look at all other drink containers, you'll see that they have the named of the liquid as the last alias:
Code:
#3000 barrel beer~ a barrel~ A beer barrel has been left here.~ #3001 bottle beer~ a bottle~ A beer bottle has been left here.~ #3002 bottle dark ale~ a bottle~ A dark bottle of ale has been left here.~ #3003 bottle firebreather~ a bottle~ A bottle of firebreather has been left here.~ #3035 fountain water~ the large fountain~ A large fountain carved from blue-streaked marble is here, bubbling merrily.~
If you change the alias to "waterskin skin water" instead, it'll probably work.

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09 Apr 2021 22:43 #9807 by JTP
Replied by JTP on topic Waterskin problem
I just tried to redo the order of the names to waterskin water

And also increase capasity to 8 and 8

Still same problem


But not a problems on cups, barrels and jugs

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09 Apr 2021 22:46 #9808 by thomas
Replied by thomas on topic Waterskin problem
I'm absolutely convinced it's because you have "water" in both your keywords. If you try adding another keyword ("testfoo waterskin water"), you'll highly likely see that the presence of the word "water" as a substring of all your aliases is the problem.

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09 Apr 2021 22:46 #9809 by thomas
Replied by thomas on topic Waterskin problem
I expect your cups are not named "watercup water", but instead "cup water". And thus, they work.

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09 Apr 2021 22:48 #9810 by JTP
Replied by JTP on topic Waterskin problem
Looks what happend when i drink and examine
Attachments:

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09 Apr 2021 22:49 #9811 by thomas
Replied by thomas on topic Waterskin problem
did you try adding "testfoo" ?

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