Welcome to the Builder Academy

Question trigger crash help

More
14 Sep 2017 10:34 #6882 by JTP
trigger crash help was created by JTP
Was working on a trigger for room

wait 1 s
%echo% bla bla bla
wait 15 s


entering the room made the game crash with the following backtace, if anyone can make some sense of it:

Program terminated with signal 11, Segmentation fault.
#0 0x080ce0e9 in script_driver (go_adress=0xbfb32a60, trig=0xa523d18, type=2,
mode=0) at dg_scripts.c:2533
2533 for (p = cl->cmd; *p && isspace(*p); p++);
(gdb) Hangup detected on fd 0
Error detected on fd 0
error detected on stdin

Please Log in or Create an account to join the conversation.

More
16 Sep 2017 00:01 #6900 by thomas
Replied by thomas on topic trigger crash help
The hangup detected part is something with the way you're calling gdb, it seems. Not tried it myself, though, so I recommend googling to see if someone else has...

About the crash - it looks like a memory corruption. Not unlike what I try to look at in windows atm. Though it may be unrelated.

Please Log in or Create an account to join the conversation.

Time to create page: 0.173 seconds