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I think the problem is here. This line should beJTP wrote: Hey
First of all: So two mobs in the same room..I cast blind on both..Attack one, but the other helps anyway ??
Can this be fixed ?? Also tested online at tbamud, same problem.
mobact.cCode:/* Helper Mobs */ if (MOB_FLAGGED(ch, MOB_HELPER) && (!AFF_FLAGGED(ch, AFF_BLIND) || !AFF_FLAGGED(ch, AFF_CHARM)))
This looks like an oversight - when the spell was made an active spell in december 2009, the old definition was left in ( github.com/tbamud/tbamud/commit/2b74ef23...1ce31c996df037094ef2 ). Solution: remove the second definition.JTP wrote: Ok i cast identify on an item, cost no mana..I see two spello for identify in spell_parser.c
Why are there two, they obviously dont work as they should, when i can cast identfify for free ??Code:933 spello(SPELL_IDENTIFY, "identify", 50, 25, 5, POS_STANDING, 934 TAR_CHAR_ROOM | TAR_OBJ_INV | TAR_OBJ_ROOM, FALSE, MAG_MANUAL, 935 NULL); 936 937 938 /* NON-castable spells should appear below here. */ 939 spello(SPELL_IDENTIFY, "identify", 0, 0, 0, 0, 940 TAR_CHAR_ROOM | TAR_OBJ_INV | TAR_OBJ_ROOM, FALSE, MAG_MANUAL, 941 NULL);
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