This is way over my skill level
The only other thing i found that i didnt add yet in plrtoascii.c is:
if (player.height != PFDEF_HEIGHT)
fprintf(outfile, "Hite: %d\n", (int)player.height);
if (player.weight != PFDEF_WEIGHT)
fprintf(outfile, "Wate: %d\n", (int)player.weight);
so i would need:
if (player_specials->saved.rip_cnt != PFDEF_RIPCNT)
fprintf(outfile, "died %d\n", (int)player_specials->saved.rip_cnt);
if (player_specials->saved.kill_cnt != PFDEF_KILLCNT)
fprintf(outfile, "killed %d\n", (int)player_specials->saved.kill_cnt);
Looks right ?
And is more needed ?
Help, ideas needed please.