Code:
Name: 'Obj Command 100 - portal to Midgaard',  VNum: [  100], RNum: [  100]
Trigger Intended Assignment: Objects
Trigger Type: Command , Numeric Arg: 7, Arg list: en
Commands:
* By Rumble of The Builder Academy    tbamud.com 9091
if %cmd.mudcommand% == enter && portal /= %arg%
  %send% %actor% You enter the portal.
  %echoaround% %actor% %actor.name% bravely enters the portal.
  %teleport% %actor% 3001
  %force% %actor% look
  %echoaround% %actor% %actor.name% just stepped through a portal.
else
  %send% %actor% %cmd% what?!
end
 
Code:
Name: 'Room Command - portal to Midgaard',  VNum: [  101], RNum: [  101]
Trigger Intended Assignment: Rooms
Trigger Type: Command , Numeric Arg: 100, Arg list: en
Commands:
* By Rumble of The Builder Academy    tbamud.com 9091
if %cmd.mudcommand% == enter && portal /= %arg%
  %send% %actor% You enter the portal.
  %echoaround% %actor% %actor.name% bravely enters the portal.
  %teleport% %actor% 3001
  %force% %actor% look
  %echoaround% %actor% %actor.name% just stepped through a portal.
else
  %send% %actor% enter what?!
end
 
Code:
Name: 'Mob Command - portal to Midgaard',  VNum: [  102], RNum: [  102]
Trigger Intended Assignment: Mobiles
Trigger Type: Command , Numeric Arg: 100, Arg list: en
Commands:
if %cmd.mudcommand% == enter && portal /= %arg%
  %send% %actor% You enter the portal.
  %echoaround% %actor% %actor.name% bravely enters the portal.
  %teleport% %actor% 3001
  %force% %actor% look
  %echoaround% %actor% %actor.name% just stepped through a portal.
else
  %send% %actor% enter what?!
end
 
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