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Question Trigger of the Day - Mob Transform

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19 Mar 2014 15:20 #4764 by Rumble
Transform is pretty unique and not used very often. For this example I transform a mob into another random mob at entry. Note the descriptions of the mob change but the vnum does not.
Code:
Name: 'Transform Example', VNum: [ 21], RNum: [ 21] Trigger Intended Assignment: Mobiles Trigger Type: Greet , Numeric Arg: 100, Arg list: None Commands: * By Rumble of The Builder Academy builderacademy.net 9091 * As a greet trigger, entering the room will cause this mob to transform into * a random mob vnum 100-199. emote starts to twist and contort into something different. eval number %random.100% + 99 %transform% %number% say Transform complete to mob %number%.
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Rumble
The Builder Academy
tbamud.com 9091
rumble@tbamud.com

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19 Mar 2014 22:19 #4765 by Parnassus
I love this trigger. Valen Park relies heavily on it. However, has the bug been fixed yet?

www.tbamud.com/forum/2-general/1434-mob-transform-bug

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20 Mar 2014 00:20 #4767 by Rumble
Bug was fixed, though I don't remember when!

Rumble
The Builder Academy
tbamud.com 9091
rumble@tbamud.com

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