Transform is pretty unique and not used very often. For this example I transform a mob into another random mob at entry. Note the descriptions of the mob change but the vnum does not.
Code:
Name: 'Transform Example', VNum: [ 21], RNum: [ 21]
Trigger Intended Assignment: Mobiles
Trigger Type: Greet , Numeric Arg: 100, Arg list: None
Commands:
* By Rumble of The Builder Academy builderacademy.net 9091
* As a greet trigger, entering the room will cause this mob to transform into
* a random mob vnum 100-199.
emote starts to twist and contort into something different.
eval number %random.100% + 99
%transform% %number%
say Transform complete to mob %number%.
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