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Question Trigger of the Day - Dexterity Check

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26 Oct 2013 13:21 #4440 by Rumble
This was converted from a special procedure in Sundhaven by Mercy. Someone mentioned a dexterity check on another thread. Trigedit is a great way to make player stats more meaningful.
Code:
Name: 'Slipping on Marbles - 27147', VNum: [27108], RNum: [ 2675] Trigger Intended Assignment: Objects Trigger Type: Leave , Numeric Arg: 100, Arg list: None Commands: * By Rumble of The Builder Academy tbamud.com 9091 * A leave trigger that checks for low dexterity. if %actor.is_pc% if %actor.dex% < 15 %send% %actor% You slip on %self.shortdesc% and fall flat on your face. %echoaround% %actor% %actor.name% slips on %self.shortdesc% and falls on his face. return 0 nop %actor.pos(sitting)% else %send% %actor% You slip on %self.shortdesc%, but manage to regain your balance. %echoaround% %actor% %actor.name% slips on %self.shortdesc%, but manages to regain %actor.hisher% balance. end end
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Rumble
The Builder Academy
tbamud.com 9091
rumble@tbamud.com

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