I couldn't help but leap into triggering before all my mobs were created.
Unfortunately, I may have leapt in before I was ready...
Here is what I'm *trying* to achieve:
Code:
Name: Daytime Mushrooms Wilt - obj 59398 Intended for : Rooms
Trigger types: Global Random Numeric Arg : 100
Commands:
* This trigger is intended to purge Obj 59398 from the room, if it exists when the trigger fires.
wait until 7:00
wait 5 seconds
if ((Obj 59398 exists in this room))
%echo% The small mushrooms wither to hide beneath the underbrush until night falls again.
%purge% obj 59398
end
I'm having trouble figuring out what to replace the statement within double parentheses with to have the trigger return a true value and activate the other two commands. Do I need to change this to an object trigger to have it work correctly?
Trigger 59300 and 59301 are the coinciding triggers for the effect I'm trying to create, if anyone is free to take a peek at them.