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Question Object Reload into Another Object

  • Scarman
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15 Feb 2013 22:31 #1514 by Scarman
Object Reload into Another Object was created by Scarman
I have a quest item that is found in a container and I want the quest item to reload in the container after a fixed amount of time after it is taken, but I would be happy with it just reloading in the container.

I know how to get an object to load into a room on get but cant figure out how to get it to load in a container.

Thanks for the help.

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15 Feb 2013 23:23 #1517 by Rumble
Answered on another thread, but repeated here:

This is unfortunately a bit complicated. The easiest way is to have a mob do it. If you don't want the player to see the mob putting it into the container use %at% 0. Below is a trig of a bartender filling a pack of cigarettes using at 0 to not spam players.
Code:
Name: 'Order Beer and Cigs', VNum: [18101], RNum: [ 2184] Trigger Intended Assignment: Mobiles Trigger Type: Command , Numeric Arg: 100, Arg list: order Commands: if %cmd% == order && %arg% == beer %send% %actor% %self.name% takes your order and heads for the bar room to get your beer. wait 100 %send% %actor% %self.name% returns with your beer and places it by you. %echoaround% %actor% %self.name% returns from the bar room with a beer and places it infront of %actor.name%. %load% obj 18104 give pint %actor.name% elseif %cmd% == order && %arg% == cigarettes %send% %actor% %self.name% takes your order and heads for the bar room to get your cigarettes. eval cigcount 1 while (%cigcount% <= 20) %at% 0 %load% obj 18105 eval cigcount %cigcount% + 1 done %at% 0 %load% obj 18106 %at% 0 put all pack wait 100 %send% %actor% %self.name% returns from the bar room with your cigarettes and hands them to you. %echoaround% %actor% %self.name% returns from the bar room with a pack of cigarettes and hands them to %actor.name%. give pack %actor.name%

Rumble
The Builder Academy
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rumble@tbamud.com

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