Code:
Name: 'dg_cast by level',  VNum: [  132], RNum: [  132]
Trigger Intended Assignment: Mobiles
Trigger Type: Fight , Numeric Arg: 10, Arg list: None
Commands:
* By Rumble of The Builder Academy    tbamud.com 9091
switch %actor.level%
  case 1
  case 2
  case 3
    dg_cast 'magic missile' %actor%
  break
  case 5
    dg_cast 'chill touch' %actor%
  break
  case 6
    dg_cast 'burning hands' %actor%
  break
  case 7
    dg_cast 'shocking grasp' %actor%
  break
  case 8
  case 9
    dg_cast 'lightning bolt' %actor%
  break
  case 10
    dg_cast 'blindness' %actor%
  break
  case 11
    dg_cast 'color spray' %actor%
  break
  case 12
    dg_cast 'lightning bolt' %actor%
  break
  case 13
    dg_cast 'energy drain' %actor%
  break
  case 14
    dg_cast 'curse' %actor%
  break
  case 15
    dg_cast 'poison' %actor%
  break
  case 16
    if %actor.align% > 0
      dg_cast 'dispel good' %actor%
    else
      dg_cast 'dispel evil' %actor%
    end
 break
  case 17
    dg_cast 'call lightning' %actor%
  break
  case 18
  case 19
    dg_cast 'harm' %actor%
  break
  * Level 20 and above gets fireball!
  default
    dg_cast 'fireball' %actor%
  break
done
 
for TBA.