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Question Stock world question

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31 Dec 2025 04:00 #10954 by gbcs
Stock world question was created by gbcs
As I have said in other postings, I am working on a MUD for my son's friends to play. They have never played a MUD.  It uses some stock TBA worlds and in testing the MUD, I come across a number of places where I do not understand the intent of the original implementer.

For example, In 28.wld (Mudschool). The first room tells you how to get a purse with some coins.  The next room (shop) tells you to buy a whip, a cloak and a canteen. However, the coins you got in the previous room are not enought to buy all these items. A later room just before the room with the pig, tells you to  put on the two cloaks, when you where only told to buy one 
So I am not sure what the original implementer intents was in these instructions.

Note that this is just one example. I have others.

So my question is:

1: Do we just leave it up to a "new" builder (such as myself) to just change the world to what makes sense for their MUD.

2: Post here and see what other members think.

I think that number 1 is the correct answer.

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