I am playing around with the code for a function rather than a table for experience. What I am worried about is maxxing out exp.
Currently I have it at 15,000,000 but for the logarithmic change I am looking for, it seems to be a bit low over 51 levels. I just don't want to break the mud if I go too high for total XP.
I toyed with the idea of limiting XP gain based on how many levels above a mob a player is and just go with a static XP per level but that seemed a bit too much.
Bramage - Making a mud for nobody for some reason but still. hehehehe.