Welcome to the Builder Academy

Question Mud Events - EVENT_CHAR not persistant

More
19 Dec 2023 13:31 #10365 by jandulio
There is a great example for creating a "Lay on Hands" skill using mud events in mud_event.c, but I don't think it's persistent, so a player could use the skill, quit out, and then re-use the skill without waiting the refresh time.

Just making sure that I'm just not missing the save somewhere.  If it's not saved, maybe a comment stating as such would be helpful.  ROOM and WORLD wouldn't need it, but CHAR would.

Please Log in or Create an account to join the conversation.

More
21 Dec 2023 11:10 #10366 by thomas
Indeed - that should be mentioned. Due to the open spec of the mud event system - they could literally be anything - this is very hard to show in code, but an example could be added to that comment.
The following user(s) said Thank You: jandulio

Please Log in or Create an account to join the conversation.

More
24 Dec 2023 21:08 #10369 by jandulio
So I didn't miss it! Thanks for the info.

Please Log in or Create an account to join the conversation.

Time to create page: 0.183 seconds