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Nero wrote: I thought by increasing adding switch random.5 it would decrease the likeliness of the strength drain being spammed by the mob as I don't want them casting it every round. Is that wrong, and is there a better way to do that?
This code may be what I am looking for though, I will test it out later.
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Nero wrote: Thanks,
Your above suggestion was, in a round about way, what I was looking for
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