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thomas wrote: we already have a scripting language
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Well, that's the problem, isn't it? My point when dismissing lua isn't that lua is a bad scripting language. It works, and it's been developed for years and have a semi-large following. My point is that since the scripting language we use in the mud is crucial to the uptime of the mud, we're not likely to want to have to start over on the hardening.Since they are usually written by non-professional programmers, this is not good
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