Oh I already know who and what. It is normal on JediMUD for the mages to teleport around. IT gives them quick entrance to a zone and they can set up a portal. They are not doing it to crash the game. I also am not opposed to doing a team viewer share.
#0 0x00000000004a3bf8 in valid_dg_target (ch=ch@entry=0x2ea59b0, bitvector=bitvector@entry=1) at dg_misc.c:289
289 else if (!WIZ_FLAGGED(ch, WIZ_NOHASSLE))
(gdb) info local
No locals.
(gdb) print *ch
$6 = {pfilepos = 0, nr = 0, in_room = 0, was_in_room = 41824, motion_timer = 0, wait = 20226944, version = 0 '\000', player = {
passwd = "\240\243\064\001\000\000\000\000У4\001", '\000' <repeats 12 times>, "\001\000\000\004\000\000",
passwd2 = "\000o\244]Z\000\000\000\000o\244]Z", '\000' <repeats 12 times>, "\310\306\000\000\000",
name = 0x640b0b0b0b0b000b <error: Cannot access memory at address 0x640b0b0b0b0b000b>,
short_descr = 0x640b0b0b0b0b000b <error: Cannot access memory at address 0x640b0b0b0b0b000b>,
long_descr = 0x350035000a000a <error: Cannot access memory at address 0x350035000a000a>,
description = 0x320032 <error: Cannot access memory at address 0x320032>, title = 0x0, sex = 100 'd', chclass = 0 '\000',
race = 0 '\000', level = 0 '\000', admlevel = 100 'd', time = {birth = 25769803876, logon = 150, played = 700},
weight = 0 '\000', height = 0 '\000', last_age = 0}, real_abils = {str = 0 '\000', str_add = 0 '\000', intel = 0 '\000',
wis = 0 '\000', dex = 0 '\000', con = 0 '\000', cha = 0 '\000', ess = 0 '\000'}, aff_abils = {str = 0 '\000',
str_add = 0 '\000', intel = 0 '\000', wis = 0 '\000', dex = 0 '\000', con = 0 '\000', cha = 0 '\000', ess = 0 '\000'}, points = {
mana = 0, max_mana = 0, hit = 0, max_hit = 0, move = 0, max_move = 0, hit_regen = 0, mana_regen = 0, move_regen = 0,
regen_factor = {0, 0, 0}, armor = 0, gold = 0, bank_gold = 0, exp = 0, hitroll = 0 '\000', damroll = 0 '\000', remort_count = 0,
deaths = 0, deaths_this_level = 0, reroll_count = 0, pc_steals = 0, xp_bonus = 0, align_bonus = 0, oldcha = 0, oldstr = 8,
oldstradd = 0, oldint = 0, oldwis = 0, oldcon = 0, olddex = 0, oldclass = 0, oldhit_regen = 0, oldmana_regen = 0,
oldmove_regen = 0, oldremort_total = 0, exploss = 4194504, dt_day = 0, dt_room = 0, dt_count = 0}, char_specials = {
fighting = 0x0, hunting = 0x1a001a001a001a, position = 26 '\032', carry_weight = 0, carry_items = 0 '\000', timer = 0,
numplus = -8128, succesful_hunt = -109 '\223', saved = {alignment = 0, idnum = 134285312, act = {2, 0, 0, 0}, affected_by = {0,
0, 0, 0}, apply_saving_throw = {0, 0, 0, 0, 0}, kills = 0, monthly_kills = 0}}, player_specials = 0x0, mob_specials = {
memory = 0x0, attack_type = 0 '\000', default_pos = 0 '\000', damnodice = 0 '\000', damsizedice = 0 '\000',
mob_race_special = 0, last_direction = 0 '\000', func = 0x0}, affected = 0x0, equipment = {0x0 <repeats 13 times>, 0x1bbe0, 0x0,
0x0, 0x0, 0x2ac2e00, 0x1d4b690, 0x0, 0x0}, carrying = 0x0, desc = 0x0, id = 0, proto_script = 0x0, script = 0x31,
memory = 0x100020004003b, next_in_room = 0x0, next = 0x0, next_fighting = 0x4d05cf <list_char_to_char+1855>,
followers = 0x2f345a0, master = 0x21, pref = 31093567915781717, events = 0x2e676d0}
(gdb) print ch
$7 = (struct char_data *) 0x2ea59b0
(gdb)
#1 0x000000000050eebe in get_char_in_room (room=<optimized out>, name=name@entry=0x2e55b30 "}1365") at dg_scripts.c:408
408 if (ch && valid_dg_target(ch, DG_ALLOW_GODS))
(gdb) print *ch
value has been optimized out
(gdb) info local
room = <optimized out>
name = 0x2e55b30 "}1365"
ch = <optimized out>
#2 0x00000000005586da in find_replacement (go=go@entry=0x196f7d0, sc=sc@entry=0x196fb10, trig=trig@entry=0x196fb50,
type=type@entry=0, var=var@entry=0x7ffdd9422911 "actor", field=field@entry=0x7ffdd9422917 "is_pc", subfield=0x7ffdd9422f10 "",
str=0x7ffdd9422b10 "", slen=512) at dg_variables.c:366
366 else if (ch->in_room != NOWHERE && (c = get_char_in_room(&world[ch->in_room], name)));
(gdb) print *ch
$2 = {pfilepos = -1, nr = 504, in_room = 1132, was_in_room = 65535, motion_timer = 0, wait = 0, version = 0 '\000', player = {
passwd = '\000' <repeats 30 times>, passwd2 = '\000' <repeats 30 times>, name = 0x125a2c0 "Patrick paladin guild shopkeeper",
short_descr = 0x125a2f0 "Patrick the paladin guild shopkeeper", long_descr = 0x125a320 "Patrick the paladin of Skara Brae\r\n",
description = 0x125a350 "Patrick the paladin of Skara Brae was badly wounded while\r\ndefending the city. He is here trying to serv as best he\r\ncan with his ruined knees. He is still a powerful\r\nswordsman but simply can not g"..., title = 0x0,
sex = 1 '\001', chclass = 0 '\000', race = 0 '\000', level = 20 '\024', admlevel = 0 '\000', time = {birth = 1516034773,
logon = 1516034773, played = 0}, weight = 200 '\310', height = 198 '\306', last_age = 0}, real_abils = {str = 11 '\v',
str_add = 0 '\000', intel = 11 '\v', wis = 11 '\v', dex = 11 '\v', con = 11 '\v', cha = 11 '\v', ess = 100 'd'}, aff_abils = {
str = 11 '\v', str_add = 0 '\000', intel = 11 '\v', wis = 11 '\v', dex = 11 '\v', con = 11 '\v', cha = 11 '\v', ess = 100 'd'},
points = {mana = 10, max_mana = 10, hit = 174, max_hit = 174, move = 50, max_move = 50, hit_regen = 0, mana_regen = 0,
move_regen = 0, regen_factor = {100, 100, 100}, armor = -5, gold = 20000, bank_gold = 0, exp = 8000, hitroll = 0 '\000',
damroll = 20 '\024', remort_count = 0, deaths = 0, deaths_this_level = 0, reroll_count = 0, pc_steals = 0, xp_bonus = 0,
align_bonus = 0, oldcha = 0, oldstr = 0, oldstradd = 0, oldint = 0, oldwis = 0, oldcon = 0, olddex = 0, oldclass = 0,
oldhit_regen = 0, oldmana_regen = 0, oldmove_regen = 0, oldremort_total = 0, exploss = 0, dt_day = 0, dt_room = 0,
dt_count = 0}, char_specials = {fighting = 0x0, hunting = 0x0, position = 8 '\b', carry_weight = 31, carry_items = 5 '\005',
timer = 0, numplus = 0, succesful_hunt = 0 '\000', saved = {alignment = 1000, idnum = 0, act = {11083, 0, 0, 0}, affected_by = {
272, 0, 0, 0}, apply_saving_throw = {10, 10, 10, 10, 10}, kills = 0, monthly_kills = 0}},
player_specials = 0x93e040 <dummy_mob>, mob_specials = {memory = 0x0, attack_type = 0 '\000', default_pos = 8 '\b',
damnodice = 8 '\b', damsizedice = 3 '\003', mob_race_special = 0, last_direction = 0 '\000', func = 0x125a520}, affected = 0x0,
equipment = {0x0 <repeats 21 times>}, carrying = 0x19701e0, desc = 0x0, id = 101024, proto_script = 0x196faf0, script = 0x196fb10,
memory = 0x0, next_in_room = 0x0, next = 0x196e2b0, next_fighting = 0x0, followers = 0x0, master = 0x0, pref = 0, events = 0x0}
(gdb) print ch->in_room
$3 = 1132
(gdb) print world[ch->in_room]
$4 = {number = 2113, zone = 18, sector_type = 0, name = 0xc13930 "The Full Armor of God",
description = 0xc13950 "You enter a holy shop, dedicated to equipping a paladin to stand against \r\nevil. Along the west wall you see a counter and window, behind which \r\nthey are selling some equipment to help paladins in th"..., ex_description = 0xc13d80,
dir_option = {0x0, 0x0, 0x0, 0x0, 0x0, 0xc13b60, 0x0, 0x0, 0x0, 0x0}, motion_info = 0x0, room_flags = {1053708, 0, 0, 0},
light = 0 '\000', func = 0xc13fe0, proto_script = 0x0, script = 0x0, contents = 0x0, people = 0x1dc2b50, timed = -1, events = 0x0}
(gdb) print name
$5 = 0x2e55b30 "}1365"
(gdb) info local
vd = 0x2a22dc0
ch = 0x196f7d0
c = 0x0
rndm = <optimized out>
obj = <optimized out>
o = 0x0
room = <optimized out>
r = 0x0
name = 0x2e55b30 "}1365"
count = <optimized out>
i = <optimized out>
doors = <optimized out>
send_cmd = {0x5e7889 "msend ", 0x57672e "osend ", 0x5ab5e4 "wsend "}
echo_cmd = {0x5e7890 "mecho ", 0x5766fb "oecho ", 0x5ab5b1 "wecho "}
echoaround_cmd = {0x5e7897 "mechoaround ", 0x576702 "oechoaround ", 0x5ab5b8 "wechoaround "}
door = {0x5e78a4 "mdoor ", 0x5766eb "odoor ", 0x5ab5aa "wdoor "}
force = {0x5e78ab "mforce ", 0x57670f "oforce ", 0x5ab5c5 "wforce "}
load = {0x5e78b3 "mload ", 0x576717 "oload ", 0x5ab5cd "wload "}
purge = {0x5e78ba "mpurge ", 0x57671e "opurge ", 0x5ab5d4 "wpurge "}
teleport = {0x5e78c2 "mteleport ", 0x57673e "oteleport ", 0x5ab5eb "wteleport "}
xdamage = {0x5e78cd "mdamage ", 0x5766f2 "odamage ", 0x5ab601 "wdamage "}
zoneecho = {0x5e78d6 "mzoneecho ", 0x57675d "ozoneecho ", 0x5ab5f6 "wzoneecho "}
asound = {0x5e78e1 "masound ", 0x5766dd "oasound ", 0x5ab5a1 "wasound "}
at = {0x5e78ea "mat ", 0x5766e6 "oat ", 0x5ab60a "wat "}
transform = {0x5e78ef "mtransform ", 0x576751 "otransform ", 0x5ab5b1 "wecho "}
recho = {0x5e78fb "mrecho ", 0x576726 "orecho ", 0x5ab5dc "wrecho "}
omove = {0x5e7890 "mecho ", 0x576768 "omove ", 0x5ab60f "wmove "}