I did a quick search and I couldn't find anything specifically speaking to this one.
I ran a "show problems" and one of my original zones came up, with a room that was going Nowhere. I double checked my map; there should be a north exit. Here's what I saw when I checked the room.
[ 801] A Cobblestone Road Into the Braem Wood [ NOBITS ] [ Forest ]
Tall trees are so close to each other that they seem to form a solid wall of
wood, casting deep shadows in their path. Grass grows in the narrow spaces
between each tree trunk. A smooth road of rounded stones leads into the depths
of the forest.
[ Exits: w ]
However, when statting the room, the north exit is supposed to be there, but it's been changed to NONE.
stat room
Room name: A Cobblestone Road Into the Braem Wood
Zone: [ 8], VNum: [ 801], RNum: [ 702], IDNum: [1050801], Type: Forest
SpecProc: None, Flags: NOBITS
Description:
Tall trees are so close to each other that they seem to form a solid wall of
wood, casting deep shadows in their path. Grass grows in the narrow spaces
between each tree trunk. A smooth road of rounded stones leads into the depths
of the forest.
Extra descs: [stone road]
Chars present: Vivienne(PC),
a grasshopper(MOB),
a grasshopper(MOB),
a grasshopper(MOB),
a grasshopper(MOB),
a giant mosquito(MOB),
a grasshopper(MOB)
Exit north: To: [ NONE], Key: [ 0], Keywords: None, Type: NOBITS
No exit description.
Exit west : To: [ 802], Key: [ 0], Keywords: None, Type: NOBITS
No exit description.
Triggers:
None.
Zone commands in this room:
None!
When I go the room that should be the north exit from here, that room is correct.
go 804
[ 804] The Road Through the Braem Wood [ NOBITS ] [ Forest ]
Weeds cover the ground in a thick entwined tangle alongside the road, their
vine-like stems weaving around each other as if laying a netted trap. It would
be very easy to become ensnared in the vines, and lingering is probably not the
wisest of ideas.
[ Exits: n s w ]
We've been running (and building) now for three months and this is a weird occurrence. Any idea what's happening?
Will you stand against the coming Storm? After the Breaking: STORMRIDERS MUD - atbmud.dune.net port 4000