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Question rand_number forage skill

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22 Mar 2016 13:55 #5651 by JTP
Replied by JTP on topic rand_number forage skill
remind me pls how to post in code tags, its been awhile

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22 Mar 2016 13:58 #5652 by JTP
Replied by JTP on topic rand_number forage skill
Thanks zusuk...i had stared me blind...now it Works.

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22 Mar 2016 13:58 #5653 by Kyle
Replied by Kyle on topic rand_number forage skill
[ code ] (without the spaces)

if (x < y) return;
else f(x);
return

[ /code ] (without the spaces)

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22 Mar 2016 13:59 #5654 by Kyle
Replied by Kyle on topic rand_number forage skill
Zusuk's solution is not correct. If you flip the sign, then the skill will work better the less you practice it.

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22 Mar 2016 14:01 #5655 by zusuk
Replied by zusuk on topic rand_number forage skill
Well the 'positive' result is in the 'else' part, so if he wants it to work he either has to shift the test or move around the results, if that makes sense :P

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luminariMUD.com:4100

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22 Mar 2016 14:02 #5656 by JTP
Replied by JTP on topic rand_number forage skill
i set test chars skill to 50...of 5 times i found 2 food items now.

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