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Question Time and weather instead of description

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17 Mar 2016 14:58 #5625 by Dvinn
Is there an easy way to add time and weather next to the automap instead of room descriptions? I've been trying adding a call to do_weather and do_time but I'm having no luck. My newb coding skills are affecting me with this one!

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17 Mar 2016 21:35 #5626 by WhiskyTest
Here is something I use, you'll just need to drop it into the Automap code at the appropriate place
Code:
// Display the Time send_to_char(ch, " <%d%s> ", (time_info.hours % 12 == 0) ? 12 : (time_info.hours % 12), time_info.hours >= 12 ? "pm" : "am"); // Display the weather if you are outside if(!ROOM_FLAGGED(IN_ROOM(ch), ROOM_INDOORS)) { snprintf(buf, sizeof(buf), "@c(%s@c)@n", sky_look[weather_info.sky] ); parse_at(buf); send_to_char(ch, " %s", buf); }

Or you could use these two functions:
Code:
do_time(ch, 0, 0, 0); do_weather(ch, 0, 0, 0);

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17 Mar 2016 21:44 - 17 Mar 2016 21:48 #5627 by WhiskyTest
You reminded me of a piece of code I wrote for weather, it goes in do_simple_move() inside act.movement.c
It may not suit your MUD, it was to provide a bit more atmosphere for a survival/horror style world.
All it does is describe the change of environment when you move between INDOORS and .. well, NOT INDOORS :D
Code:
act.movement.c do_simple_move() else greet_memory_mtrigger(ch); + if(ROOM_FLAGGED(was_in, ROOM_INDOORS) && !ROOM_FLAGGED(IN_ROOM(ch), ROOM_INDOORS)) + { + send_to_char(ch, "You step outdoors "); + switch (weather_info.sky) + { + case SKY_CLOUDLESS: + send_to_char(ch, "into sunny weather.\r\n"); + break; + case SKY_CLOUDY: + send_to_char(ch, "into dark cloudy weather.\r\n"); + break; + case SKY_RAINING: + send_to_char(ch, "into a heavy downpour!\r\n"); + break; + case SKY_LIGHTNING: + send_to_char(ch, "into a fierce lightning storm!\r\n"); + break; + default: + break; + } + } + else if (!ROOM_FLAGGED(was_in, ROOM_INDOORS) && ROOM_FLAGGED(IN_ROOM(ch), ROOM_INDOORS)) + send_to_char(ch, "You step indoors, out of the elements.\r\n"); /*---------------------------------------------------------------------*/ /* End: Post-move operations. */
Last edit: 17 Mar 2016 21:48 by WhiskyTest.

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