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Question Showing "Sanctuary" as a different color....

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07 Feb 2016 06:18 #5579 by Valkin
This is probably ridiculously simple and I am just overlooking something.

I am trying to get the "...$e glows with a bright light!" effect from the Sanctuary spell to show as a different color. How do I go about doing this? I have been playing with act.informative.c and have thus far had no luck.

Thanks in advance!

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07 Feb 2016 14:46 #5581 by rudeboyrave
just find where it is in your code and add a colorcode.

Do a grep in your src directory.
Code:
grep -l "glows with a bright light" *.c

it will show you that the string is located in act.informative.c

edit the file, find the location of the code you need. In stock tba its around line 337 and add a colorcode. you can find in-game colorcodes with "help colorcodes" in game.

here is the code from act.informative.c unchanged.

Code:
if (AFF_FLAGGED(i, AFF_SANCTUARY)) act("...$e glows with a bright light!", FALSE, i, 0, ch, TO_VICT);


Change it to something like this:
Notice the @W and @n below. this is to start a bright white and then terminate it at the end of the string.

Code:
if (AFF_FLAGGED(i, AFF_SANCTUARY)) act("@W...$e glows with a bright light!@n", FALSE, i, 0, ch, TO_VICT);

CyberASSAULT
www.cyberassault.org
cyberassault.org 11111
A post-apocalyptic, sci-fi MUD.
The following user(s) said Thank You: Valkin

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07 Feb 2016 17:35 - 07 Feb 2016 17:36 #5582 by Valkin
Thanks for taking the time to reply, I appreciate it!

I did try that already, it doesn't work - it just displays the output as a string complete with the @ characters.... so it literally says "@W...$e glows with a bright light!@n" under the mobs.

I tried F codes as well, those do the same thing. I'm on the latest TBA, 3.67 if that matters.
Last edit: 07 Feb 2016 17:36 by Valkin.
The following user(s) said Thank You: rudeboyrave

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07 Feb 2016 18:22 - 07 Feb 2016 18:36 #5583 by rudeboyrave
this will work. use \tW for the color and \tn to turn of the color


Code:
if (AFF_FLAGGED(i, AFF_SANCTUARY)) act("\tW...$e glows with a bright light!\tn", FALSE, i, 0, ch, TO_VICT); }

we can also use f codes for 255 colors like this (from show colour in game)
Code:
if (AFF_FLAGGED(i, AFF_SANCTUARY)) act("\t[f505]...$e glows with a bright light!\tn", FALSE, i, 0, ch, TO_VICT);

CyberASSAULT
www.cyberassault.org
cyberassault.org 11111
A post-apocalyptic, sci-fi MUD.
Last edit: 07 Feb 2016 18:36 by rudeboyrave.
The following user(s) said Thank You: Valkin

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07 Feb 2016 19:17 #5584 by Valkin
That worked - thank you!!

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