Sorry if this is placed in the wrong area, I wasn't sure were this should go.
I've been looking through the code to see what rooms are referenced and I'm trying to determine how The Void (room 0) and Limbo (room 1) are used in the game and what are supposed to be the differences between the two.
Looking for "char_to_room(*, 0)" it looks like 0 is used to rescue linkless characters that are attacked, and (I think) housekeeping (keeping things from existing in no room?).
Looking for "char_to_room(*, 1)" it looks like 1 is used mainly as a destination for characters that are idle.
Does anyone know the history of The Void and Limbo and why we have both in the stock world files? Should the exits of both be the mortal start rooms (or near them)?
Thanks,