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WhiskyTest wrote: Cool well done!
I should have thought of this earlier, but I'm slow...
You can use espec to set up additional mob data very easily.
Have a look at write_mobile_espec() in genmob.c and interpret_espec() in db.c
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WhiskyTest wrote: Yep, very easy to follow.
If you are in the mood to do a mob skills snippet I would totally send you a chocolate fish
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