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Question Dgscripts favor

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01 Sep 2013 15:31 - 01 Sep 2013 15:35 #4237 by Nerian
Dgscripts favor was created by Nerian
I have a huge favor to ask.


Could anybody rip all of DGscripts out and put it into a snippet? I'm wanting to port it into my mud because it is such an awesome system.



Or is the dgscripts system just the dg files in the src??
Last edit: 01 Sep 2013 15:35 by Nerian.

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02 Sep 2013 11:25 #4239 by Ornir
Replied by Ornir on topic Dgscripts favor
That is a HUGE job, considering dgscripts has hooks all over.

I don't think there are many folks who would be willing to do this. Why not try to just take it out, piece by piece, and put it in your mud?

or better yet, switch to tba :)

Luminari - a Pathfinder/D&D inspired adventure!
www.luminarimud.com
luminarimud.com 4100

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02 Sep 2013 13:17 #4243 by Rumble
Replied by Rumble on topic Dgscripts favor
You could go to our downloads section and look at an old dg_scripts patch prior to it being integrated. This would be back before the name change from CircleMUD to tbaMUD. The majority of the code is in the dg files but you would have to do some work figuring out where else it is. Not an impossible task, just time consuming.

Rumble
The Builder Academy
tbamud.com 9091
rumble@tbamud.com

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03 Sep 2013 21:25 #4261 by Nerian
Replied by Nerian on topic Dgscripts favor
Ah thanks for the suggestions

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