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Question Bug fix for no_mort_to_immort

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21 Aug 2012 18:09 #720 by Liko
Hello,

I found a small bug that wasn't loading no_mort_to_immort correctly. Here is the simple fix.

1.Open db.c and find void load_config.
2. find this line and remove it:
Code:
else if (!str_cmp(tag, "no_mort_to_immort")) CONFIG_NO_MORT_TO_IMMORT = num;

3. scroll down till you find case 'n' and under:
Code:
if (!str_cmp(tag, "nameserver_is_slow")) CONFIG_NS_IS_SLOW = num;

Add:
Code:
else if (!str_cmp(tag, "no_mort_to_immort")) CONFIG_NO_MORT_TO_IMMORT = num;

4. save and compile. NO_MORT_TO_IMMORT will be loading correctly after a copyover or reboot.

I believe this bug was caused due to it being defined under case 'i' instead of case 'n'. I also checked its in tbaMUD 3.63 also.

Randian(0.0.0)
Owner/Developer
The following user(s) said Thank You: bakarus, zusuk

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21 Aug 2012 20:31 #722 by Halenbane
Ty for the fix Liko, I had realized that no_mort_to_immort wasn't saving properly in cedit and always wanted to go back to the default. Had it in my pile of todo's, Thanks again!

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22 Aug 2012 23:01 #729 by Rumble
Added to the SVN, thanks.

Rumble
The Builder Academy
tbamud.com 9091
rumble@tbamud.com

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