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Question tbaMUD 3.64 Timeline for Release

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01 Feb 2013 11:13 #1442 by zusuk
While no expert, I definitely am familiar with stock system.. it is actually brutally simple system:

1) AFF_GROUP is set on Sam and Bob
2) Sam is following Bob? Then they are groupped.

That is honestly, basically all stock is. If Bob has army of 20 dragon-slaying friends following him, and Bob is eatten in the first round, then the group is instantly disbanded in stock code (see rule #2 above).

* There is no limitations that I am aware of in either system with numbers, nor whether NPC or PC.

* Group vs Group combat, only difference in the systems is stock system, leader dies, group is done. Anything else relevant that I am not thinking of?

* Charmies of any sort, whether companions or just charmed-mobs, all are handled in a different, but similar fashion as stock groups: Is horsie AFF_CHARMED and following Bob? Then he is Bob's charmie. As far as changes in a codebase, both the stock system and Vatiken's will behave the same I believe (except in Vatiken's system, if you are groupped and summon a monster with a spell through mag_summon() the pet will auto-join your group)

* The stock group system was not done right, in my humble opinion. So far Vatiken's system is superior in every way (once again, in my opinion).

I highly suggest just throwing up a stock codebase, throw in his group patch (there is a small bugfix he posted recently) and test it out though :)

Website
www.luminariMUD.com

Main Game Port
luminariMUD.com:4100

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15 Feb 2013 09:50 #1511 by Ornir
Hey Rumble -

Are there any portions of this code, specifically the Room-events and related stuff - That can be pulled out for integration into an existing, heavily-modified tbamud installation?

I have a real need for these, and by running through and hand patching the code maybe I can do some early beta testing of that particular code.

Really, my motivations are more selfish than selfless, but still. :)

Luminari - a Pathfinder/D&D inspired adventure!
www.luminarimud.com
luminarimud.com 4100

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15 Feb 2013 14:27 #1513 by Rumble
Vatiken or Thomas may have a better answer, but I think it wouldn't be too bad. Trigedit was initially (with dg_events) maintained as a patch for many years and still remains mostly in separate key files. It would definitely take some work but it shouldn't be too difficult.

Rumble
The Builder Academy
tbamud.com 9091
rumble@tbamud.com

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