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Question Trigger of the Day Beginner - Questpoint Setter

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12 Sep 2012 11:58 #792 by Rumble
I made this trigger prior to adding questpoints to the tbaMUD codebase. It is no longer needed but it is a good example of how to create a variable on players and manipulate it.
Code:
Name: 'Questpoint Setter - 44', VNum: [ 168], RNum: [ 168] Trigger Intended Assignment: Objects Trigger Type: Command , Numeric Arg: 1, Arg list: questpoints Commands: * Questpoint setter. For STAFF only! Make sure player has nohassle off. * Make sure name matches a player, purge mobs or use 0.name if you have * troubles. * Usage: questpoints <player> <#> if !%actor.is_pc% || %actor.level% < 32 %send% %actor% Only human staff can use this. else set victim %arg.car% if %victim.is_pc% set questpoints %arg.cdr% remote questpoints %victim.id% %send% %actor% %arg.car%'s questpoints set to %arg.cdr%. else %send% %actor% Don't use it on mobs. Use 0.<name>! return 0 end end
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Rumble
The Builder Academy
tbamud.com 9091
rumble@tbamud.com

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