So I'm trying to make a script that can allow a skill to go up through use. The problem is, skillset doesn't really like me using variables for some reason! I can use a set value, such as 10, but I can't do something like this...
Code:
set current %actor.skill(Climbing)%
%echo% Current Climbing: %current%
eval newskill %current% + 1
%echo% New Climbing Skill: %newskill%
%actor.skillset("Climb" newskill)%
return 0
Am I just doing something wrong? Or is this just a (crippling to me) limitation to the code?