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Question is this possible with dg_scripts

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19 Jul 2012 00:27 - 19 Jul 2012 00:29 #391 by Fizban

bakarus wrote: Made a new mob, added this script to him, not sure how to use this script, it doesn't fire when he loads, nor on copyover/reboot anything. What am I doing wrong? :)


The initial script was setup to fire whenever the mob it was attached to was loaded, could be changed to have anything else cause it to fire instead though.

I think Vatiken's method is certainly the better route though, I was just trying to do it with what was built-into DG rather than via a code change.
Last edit: 19 Jul 2012 00:29 by Fizban.
The following user(s) said Thank You: bakarus

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