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Question Trigger of the Day - Mob Speech by Room

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17 Dec 2013 01:31 #4575 by Rumble
Code:
Name: 'Mob Room Wander Switch', VNum: [ 35], RNum: [ 35] Trigger Intended Assignment: Mobiles Trigger Type: Random , Numeric Arg: 5, Arg list: None Commands: * By Rumble of The Builder Academy tbamud.com 9091 * A wandering mob with room specific speeches. * So we don't get problems if more than one is loaded. context %self.id% eval room %self.room% switch %room.vnum% case 3 say this is where I began my journey. break case 4 say Ah, yes, the beginning. break case 5 say TBA, The Builder Academy Implementation explained! break case 6 say Building blocks for beginners. break case 7 say Writing good descriptions. Very important. break case 8 say Learning redit. break case 9 say Oedit by osmosis. break case 10 say Medit by the numbers. break case 11 say Zedit confuses everyone. break case 12 say Sedit. We all love capitalism. break case 13 say Trigedit is tricky. break case 14 say Planning for those who lack direction. break case 15 say Advanced building and storytelling, what an interesting topic. break case 98 say I'm finished. Finally. That Rumble is long winded. break default say so much reading, so little time. break done
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Rumble
The Builder Academy
tbamud.com 9091
rumble@tbamud.com

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