I am testing a small mud that I made using some stock TBAmud worlds. This is for my sons friends to play as none of them had played a MUD. As the website that they used to log into the MUD does not support the same color codes that are in the TBAmud worlds, I removed all the color codes. I was making changes to a room that explains about using color and I want to instead explain about not killing other players or shop keepers. I decide to test this. To my surprise, I was allowed to hit another player. I did not continue to hit the player but I believe from looking at the code that I could kill the player. I then tried a spell and summons on a player and those actions were rejected. I look at the config.c file file and PK_allowed is set to NO.
So my question. What is the intent or the reason to allow a player to try to kill another player with PK_allowed set to NO? Why is it not rejected the same as the spell and other actions are rejected.
Graham