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Question DG Script

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07 Sep 2019 10:16 #8428 by Nero
DG Script was created by Nero
I am wanting to make a DG script where a player has to obtain 6 crystal fragments..they will then take those fragments to a mob and give to that mob which will then reward the player with an item. How do I script this in DG script where the mob is able to keep track of the quantity up to 6 before rewarding the player the item?

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07 Sep 2019 22:52 #8429 by Papaya Pete
Replied by Papaya Pete on topic DG Script
Sounds like you will need to save a variable to the player via "set" and "remote." I don't have access to the exact syntax, but setting up a give type trigger on the mob, checking what the received object's vnum (and acting accordingly using a switch/case), and then saving a different variable based on each quest object is the way to go.

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