Hello,
Wouldn't it make sense while in a group the loot obtained from a corpse is randomly given out instead of just one person getting it? How would we begin to code this?
I was thinking of something like when the player goes to get something from a mob corpse it would
A) check to see if he is grouped
if player is grouped then load his group list than randomly select one of the players that the object would go into.
if player isn't grouped go directly to his inventory.