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Gahan wrote: I'm guessing your socket_types struct and your apply_types struct dont align.
That would be my first suggestion.
For example, if it finds socket_type[4] -> this might be a completely different value than in your apply_types.
Unfortunately because I cant see the entire function I cannot see the issue. Can you either dump the entire function here or email it to me? I'll sort-er out for ya.
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Liko wrote: The error it is causing is this:
+10 to None
when it should be
+10 to Max Hit.
Only thing not working correctly is getting the modifiers socket location and applying to the weapon.
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