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Question Gicker's Crafting System Re-Written for CWG

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07 Jan 2013 08:10 #1257 by zusuk
I added it to the snippets section:

tbamud.com/downloads/viewdownload/5-snippets/284-d20-crafting

I also attached the file to this post as "craft.txt"

It is the actual C file for the crafting system. It isn't 100%, needs more tweaking, but its a nice start.

It is currently being ported on Luminari to the TBA codebase.

Website
www.luminariMUD.com

Main Game Port
luminariMUD.com:4100
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17 Jan 2013 18:38 #1365 by Nerian
So my question for this is do we have to remove any of the other code, and if so where?

thanks for the change I'm sure this will help make changes to it to add and such.

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18 Jan 2013 07:33 #1369 by zusuk
Yeah you will have to remove all the duplicate stuff, which is basically the whole SPEC(crafting) stuff he has in spec_procs.c

I think maybe in assemblies.c he put some more stuff that is duplicate.

Website
www.luminariMUD.com

Main Game Port
luminariMUD.com:4100

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